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Azri Attack Sequence - SFAS 2020

My 'Search For A Star 2020 - Game Animation' submission, using Game Anim's 'Azri' rig (https://www.gameanim.com/product/azri...). The work was hand-keyed in Autodesk Maya and is presented both as Arnold renders and in the Unreal Engine. The entire sequence, as well as the initial 'idle' segment, seamlessly loops.

Arnold Renders

Unreal Engine